Monday, March 28, 2011

More on Girl Gaming

To clarify, I'm not mad that there aren't many women.. I just find it intriguing. And some people say that it's because it's a boys' club, but I haven't found that. I feel more like a hot commodity than a reject in the game development community (from my experience so far).

I definitely agree about the "no fighting". Some girls do like fighting, but they're already catered to, kind of. I'm more curious about those who are looking for something new.

But let's think about totally new stuff.. Like, I've always dreamed about a castle building game, somewhat similar to what Larissa just described. You design a castle, but not to prepare it for battle, just for the fun of it! And maybe the challenges are technological... and you have to combine materials in new ways to unlock new structural possibilities to make towers that can stick out of cliffs etc.

Like someone said, I've also always preferred the character creation part of games. I often lose interest after that. I guess that's why Makers are so popular ^_^ I love Age of Empires right up until you have to fight.
There's gotta be a way to expand on that.. What else could Makers (dress ups) do?

What about dating sims? But quality ones, geared at girls/women? I think there's a lot more demand than anyone suspects (and a lack of high quality supply).
Like, what about an immersive adventure-game-style dating sim with Disney-quality graphics? I'd be down with that... Rachel, I know what you mean about games being geared at women focusing on stereotypical things, but I think if such a game was actually designed by a woman it would be quite different from the crap that's out there now.

And yeah, I actually agree that games shouldn't have to be geared "at women". When I say women, I more mean people who aren't into shooting games, which just happen to mostly (but not all) be women.

Saturday, March 26, 2011

Girls and Gaming

(pasting from my dA journal cuz I wanted blog opinions on this too)

So I'm back from the Game Developers Conference. One thing that was very apparent is that there are very few women in game development. Like, very few. I finally found a group of women at one point and tried to chat them up and it turned out they worked for the conference >_<

Thank goodness I got to hang out a bit with Heather from ^_^

Not that I mind... I had a blast lol. But it just makes one think about women and games. They keep talking about trying to tap the female market but they keep failing, probably because the majority of games are made by men and men are not women.

What do you guys think about that?
What kind of other games do you play? Are there games you wished existed but don't?

Wednesday, March 16, 2011

Great Suggestions!

Holy smokes, guys! Awesome ideas!

I've already incorporated some of them, and have a list of the rest. I'm gonna see how many I'm able to implement.

Oh, also great news! Madmoiselleclau has agreed to collaborate on the additions and will be drawing a few more hairstyles :O
Check out her blog to see some Princesses she's just made :D

My current plan is to stay up until I finish this game, but in case that doesn't happen, tomorrow would definitely be the last day for this game. Stay tuned and thank you!!! <3

Monday, March 14, 2011

Princess Maker

Dear neglected blog readers,

I've been too busy to keep up with correspondence, and I'm putting any available time straight into hardcore game development. To apologize, I'm posting a sneak peak of the Princess Maker on the blog only!

Chekkit out: Princess Maker dress up game (UNDER CONSTRUCTION)

Lemmie know what you think! This post will only be up for a few hours :O

I know a lot of things don't work properly. I'm just wondering what other stuff I should add at this point.